Craftsmanship

Ranged Weapon Craftsmanship

Poor Weapon gains the Unreliable Quality – if it already is Unreliable, it jams on any failed hit roll
Common No effects – default craftsmanship of all weapons
Good Weapon gains the Reliable Quality
Best Weapon never jams or overheats.

Melee Weapon Craftsmanship

Poor Suffer -10 penalty to all WS Tests made with this weapon
Common No effects – default craftsmanship of all weapons
Good Gain a +5 bonus to all WS Tests made with this weapon
Best Gain a +10 bonus to all WS Tests and +1 Damage with this weapon

Armour Craftsmanship

Poor Suffer -10 penalty to all Agility Tests
Common No effects – default craftsmanship of all armour
Good Increase AP by 1 vs the first attack in any Round +5 to pre-determined social test such as Charm or Intimidation (optional)
Best Half the normal weight and increase AP by 1
+5 to pre-determined social test such as Charm or Intimidation (optional)

Craftsmanship

W40k: Rogue Trader AAsama AAsama